can we talk about how the mechanisms provide a perfect case study of all the kinds of players who show up to a dnd campaign
we have the player who fully understood the assignment and even integrated other characters into their backstory (gunpowder tim). we have the person who made their character at the last minute and just gave you the basics but they’re fun and cool character choices that you would like to know more about (raphaella). we got the player who has not shared any meaningful backstory but always kills it in rp (marius). the player who actually wrote out a cool backstory and a great character concept but refuses to engage in roleplay (ivy). the player who has to leave in the middle of the campaign and the dm wrote them out in a heartbreaking way (nastya). the player who clearly made their character for a different campaign but did a pretty good job of integrating it and you can tell the dm had a hand in it (the toy soldier.) the player who understood the assignment and made a super hot character that everyone loves (ashes). and the character with the most insane all over the place backstory that they refuse to elaborate on and rarely comes up in roleplay (brian.)
and of course the dm who set the assignment and has all the load bearing pieces of canon in it (jonny)