If this poll gets a hundred thousand votes before the voting period is up I’ll write a short-form tabletop RPG where you play as members of a former-girls-in-boxes support group.
@heyitsmelinguini replied:
Do each of the girls get different powers based on their origin, or is that something you build separately?
In the context of this hypothetical game, the precise nature of your character’s terrible hidden power is less important than your personal relationship with it, and the latter is a lot more likely to be game-mechanically significant than the former. Options might include:
- My terrible hidden power is functionally or ideologically at odds with who I want to be as a person
- I thwarted a villain’s scheme and saved the world by denying my terrible hidden power at a critical juncture, but I still have it, and that decision not to use it is something I need to reaffirm every day
- My terrible hidden power is giving me an identity crisis because I’m genuinely not sure whether the person I am when I’m using it is the same as the person I am when I’m not
- My terrible hidden power is super cool and has no practical downsides, but something about what it does or the way it operates tends to alienate the people I love
- I never actually figured out what my terrible hidden power is or how to activate it, and having that hanging unresolved over my head is giving me some sort of complex
- My terrible hidden power directly or indirectly caused some sort of disaster for which I hold myself personally responsible
- My terrible hidden power could help people, and I’m worried that my unwillingness to pay the price it exacts makes me a coward
- I have a weirdly specific terrible hidden power and a bone-deep certainty that it’s for something, but for the life of me I cannot articulate what that purpose is
- I had to permanently give up my terrible hidden power in order to save the world, and I’m slowly coming to realise that I resent literally everyone for that