The worst thing for me about playing Breath of the Wild and Tears of the Kingdom is how desperately it makes me want to write a very traditional fantasy story with a deaf, nonverbal blond swordsman travelling through a magical landscape having little adventures.
Do it please because I want to read it
The Curse-Collector
When Mern was thirteen years old, he made a pact on the sun and the moon and the newly released souls of his parents that he would do everything in his power to protect and nurture his beloved six-year-old half-brother, Hollow.
Twelve years on and his promise is so far kept - save the curse laid upon them by the man of their nightmares. The brothers are bound to the road, unable to settle anywhere for long before the magic renders them into their new home’s worse fears. To survive they have turned to many a trade: messengers, merchants, and even treasure-hunters. With Hollow as their voice and Mern as their common sense, they’ve carved out what a life they can.
Until rumours reach them that the Curse-Collector has returned. The dying fragment of a god, the Collector has taken many forms from animals to avatars and is said to be able to burden any blight from its previous owner. If the brothers can track it down, they can finally have a home.
But the Collector only awakens when the spirits are under great threat and they are far from the only seekers.
Reysand, the greatest and most terrible magician of his age is on the move. If he can capture or kill the Collector before it can do the same to him, he will hold unimaginable power to continue his dark ascension.
Mern and Hollow know exactly what he is capable of. After all, its his curse they’re trying to escape.