red-queen-on-the-heathen-throne:

ellielol:

i don’t care if Cyberpunk 2077 was patched and made good. I genuinely think it’s shameful that a video game could come out that broken and win an award years later. it’s like if Morbius won an Oscar because the DVD release was good.

There’s another thing that bugs me about this, all of those “made it good” updates are so massive? There was one that was 43GB - more than half the installation size of the game. That’s fucked up.

Not everyone has an internet connection that makes this a breeze. And even if they do? This should not be a thing. I should be able to buy a game that has been in development for a decade, made by an acclaimed studio, on release day, and not worry about constantly installing dozens of gigabytes worth of patches to make the game playable. Often it’s not even optional. I do not have the choice to say “my internet sucks, I’m okay with the current state of the game, I don’t want to install this update right now”. Depending on the platform, you are being forced to sit through potentially hours of downloads, or else you can’t play the game you bought without jumping through hoops, because it will not let you.

This shouldn’t be happening. They’re selling unfinished garbage based on the vague idea that “they can always patch it later”. No. Fuck your patches and updates and “”“fixes”“” that are just you doing the basic quality control that should have happened before launch. Games cost upwards of 100€ nowadays just to get a somewhat complete base version, because of course they cut them up to sell in seventeen different editions. Make sure your expensive toys WORK, or stop charging people money to be your QA department. If you want to release an early access version so players can help you fix the game? Make it free. If you want money? Make it work. There is no eating your cake and having it, too, here.