Concept: shopkeeper Npc in a video game that, when you kill them, doesn’t actually die, but gets very offended that you “killed” them. Any future conversation with them is just them refusing to serve you in the accounts that you “killed” them
Concept: shopkeeper Npc in a video game that, when you kill them, doesn’t actually die, but gets very offended that you “killed” them. Any future conversation with them is just them refusing to serve you in the accounts that you “killed” them